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Merge pull request #65613 from Commander-Firestrike/audiostreamgeneratorplayback_docs_fix_0
Update AudioStreamGeneratorPlayback.xml
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@@ -27,7 +27,7 @@
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<method name="get_frames_available" qualifiers="const">
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<method name="get_frames_available" qualifiers="const">
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<return type="int" />
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<return type="int" />
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<description>
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<description>
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Returns the number of audio data frames left to play. If this returned number reaches [code]0[/code], the audio will stop playing until frames are added again. Therefore, make sure your script can always generate and push new audio frames fast enough to avoid audio cracking.
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Returns the number of frames that can be pushed to the audio sample data buffer without overflowing it. If the result is [code]0[/code], the buffer is full.
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</description>
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</description>
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</method>
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</method>
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<method name="get_skips" qualifiers="const">
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<method name="get_skips" qualifiers="const">
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