1
0
mirror of https://github.com/godotengine/godot.git synced 2025-12-31 18:41:20 +00:00

Fix CreateDialog returning wrong type

This commit is contained in:
kobewi
2025-12-03 15:28:24 +01:00
parent 2ecefada8d
commit 234a255249
3 changed files with 3 additions and 3 deletions

View File

@@ -90,7 +90,7 @@ void SceneCreateDialog::browse_types() {
}
void SceneCreateDialog::on_type_picked() {
other_type_display->set_text(select_node_dialog->get_selected_type().get_slicec(' ', 0));
other_type_display->set_text(select_node_dialog->get_selected_type());
if (node_type_other->is_pressed()) {
validation_panel->update();
} else {