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Begining of GLES3 renderer:

-Most 2D drawing is implemented
-Missing shaders
-Missing all 3D
-Editor needs to be set on update always to be used, otherwise it does not refresh
-Large parts of editor not working
This commit is contained in:
Juan Linietsky
2016-10-03 16:33:42 -03:00
parent 78d97b060a
commit 22d83bc9f6
211 changed files with 15188 additions and 14195 deletions

View File

@@ -870,7 +870,7 @@ void ProjectManager::_load_recent_projects() {
TextureButton *favorite = memnew( TextureButton );
favorite->set_normal_texture(favorite_icon);
if (!is_favorite)
favorite->set_opacity(0.2);
favorite->set_modulate(Color(1,1,1,0.2));
favorite->set_v_size_flags(SIZE_EXPAND);
favorite->connect("pressed",this,"_favorite_pressed",varray(hb));
favorite_box->add_child(favorite);
@@ -891,7 +891,7 @@ void ProjectManager::_load_recent_projects() {
vb->add_child(title);
Label *fpath = memnew( Label(path) );
vb->add_child(fpath);
fpath->set_opacity(0.5);
fpath->set_modulate(Color(1,1,1,0.5));
fpath->add_color_override("font_color",font_color);
scroll_childs->add_child(hb);