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Begining of GLES3 renderer:

-Most 2D drawing is implemented
-Missing shaders
-Missing all 3D
-Editor needs to be set on update always to be used, otherwise it does not refresh
-Large parts of editor not working
This commit is contained in:
Juan Linietsky
2016-10-03 16:33:42 -03:00
parent 78d97b060a
commit 22d83bc9f6
211 changed files with 15188 additions and 14195 deletions

View File

@@ -31,6 +31,7 @@
#include "scene/resources/curve.h"
#include "os/keyboard.h"
#if 0
String PathSpatialGizmo::get_handle_name(int p_idx) const {
Ref<Curve3D> c = path->get_curve();
@@ -593,3 +594,4 @@ PathEditorPlugin::~PathEditorPlugin()
{
}
#endif