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Begining of GLES3 renderer:
-Most 2D drawing is implemented -Missing shaders -Missing all 3D -Editor needs to be set on update always to be used, otherwise it does not refresh -Large parts of editor not working
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@@ -37,7 +37,7 @@
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/**
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@author Juan Linietsky <reduzio@gmail.com>
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*/
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#if 0
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class ParticlesEditor : public Control {
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OBJ_TYPE(ParticlesEditor, Control );
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@@ -113,3 +113,4 @@ public:
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};
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#endif // PARTICLES_EDITOR_PLUGIN_H
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#endif
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