You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-08 12:40:44 +00:00
Begining of GLES3 renderer:
-Most 2D drawing is implemented -Missing shaders -Missing all 3D -Editor needs to be set on update always to be used, otherwise it does not refresh -Large parts of editor not working
This commit is contained in:
@@ -28,6 +28,7 @@
|
||||
/*************************************************************************/
|
||||
#include "mesh_editor_plugin.h"
|
||||
|
||||
#if 0
|
||||
void MeshEditor::_input_event(InputEvent p_event) {
|
||||
|
||||
|
||||
@@ -241,3 +242,4 @@ MeshEditorPlugin::MeshEditorPlugin(EditorNode *p_node) {
|
||||
MeshEditorPlugin::~MeshEditorPlugin()
|
||||
{
|
||||
}
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user