You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-16 14:00:40 +00:00
Begining of GLES3 renderer:
-Most 2D drawing is implemented -Missing shaders -Missing all 3D -Editor needs to be set on update always to be used, otherwise it does not refresh -Large parts of editor not working
This commit is contained in:
@@ -8,7 +8,7 @@
|
||||
#include "scene/3d/mesh_instance.h"
|
||||
#include "scene/3d/camera.h"
|
||||
|
||||
|
||||
#if 0
|
||||
class MaterialEditor : public Control {
|
||||
|
||||
OBJ_TYPE(MaterialEditor, Control);
|
||||
@@ -69,3 +69,4 @@ public:
|
||||
};
|
||||
|
||||
#endif // MATERIAL_EDITOR_PLUGIN_H
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user