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Begining of GLES3 renderer:

-Most 2D drawing is implemented
-Missing shaders
-Missing all 3D
-Editor needs to be set on update always to be used, otherwise it does not refresh
-Large parts of editor not working
This commit is contained in:
Juan Linietsky
2016-10-03 16:33:42 -03:00
parent 78d97b060a
commit 22d83bc9f6
211 changed files with 15188 additions and 14195 deletions

View File

@@ -8,7 +8,7 @@
#include "scene/3d/mesh_instance.h"
#include "scene/3d/camera.h"
#if 0
class MaterialEditor : public Control {
OBJ_TYPE(MaterialEditor, Control);
@@ -69,3 +69,4 @@ public:
};
#endif // MATERIAL_EDITOR_PLUGIN_H
#endif