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mirror of https://github.com/godotengine/godot.git synced 2025-11-10 13:00:37 +00:00

Begining of GLES3 renderer:

-Most 2D drawing is implemented
-Missing shaders
-Missing all 3D
-Editor needs to be set on update always to be used, otherwise it does not refresh
-Large parts of editor not working
This commit is contained in:
Juan Linietsky
2016-10-03 16:33:42 -03:00
parent 78d97b060a
commit 22d83bc9f6
211 changed files with 15188 additions and 14195 deletions

View File

@@ -1,6 +1,8 @@
#include "material_editor_plugin.h"
#include "scene/main/viewport.h"
#if 0
void MaterialEditor::_input_event(InputEvent p_event) {
@@ -379,3 +381,4 @@ MaterialEditorPlugin::~MaterialEditorPlugin()
}
#endif