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Begining of GLES3 renderer:
-Most 2D drawing is implemented -Missing shaders -Missing all 3D -Editor needs to be set on update always to be used, otherwise it does not refresh -Large parts of editor not working
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@@ -895,7 +895,7 @@ void FindReplaceDialog::_bind_methods() {
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FindReplaceDialog::FindReplaceDialog() {
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set_self_opacity(0.8);
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set_self_modulate(Color(1,1,1,0.8));
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VBoxContainer *vb = memnew( VBoxContainer );
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add_child(vb);
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