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Begining of GLES3 renderer:

-Most 2D drawing is implemented
-Missing shaders
-Missing all 3D
-Editor needs to be set on update always to be used, otherwise it does not refresh
-Large parts of editor not working
This commit is contained in:
Juan Linietsky
2016-10-03 16:33:42 -03:00
parent 78d97b060a
commit 22d83bc9f6
211 changed files with 15188 additions and 14195 deletions

View File

@@ -28,7 +28,7 @@
/*************************************************************************/
#include "broad_phase_2d_basic.h"
ID BroadPhase2DBasic::create(CollisionObject2DSW *p_object_, int p_subindex) {
BroadPhase2DBasic::ID BroadPhase2DBasic::create(CollisionObject2DSW *p_object_, int p_subindex) {
current++;