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Merge pull request #8417 from neikeq/hello-there
External editor improvements and fixes
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@@ -97,7 +97,6 @@ public:
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virtual void tag_saved_version() = 0;
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virtual void reload(bool p_soft) = 0;
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virtual void get_breakpoints(List<int> *p_breakpoints) = 0;
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virtual bool goto_method(const String &p_method) = 0;
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virtual void add_callback(const String &p_function, PoolStringArray p_args) = 0;
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virtual void update_settings() = 0;
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virtual void set_debugger_active(bool p_active) = 0;
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@@ -316,7 +315,9 @@ public:
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void apply_scripts() const;
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void ensure_select_current();
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void edit(const Ref<Script> &p_script, bool p_grab_focus = true);
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_FORCE_INLINE_ bool edit(const Ref<Script> &p_script, bool p_grab_focus = true) { return edit(p_script, -1, 0, p_grab_focus); }
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bool edit(const Ref<Script> &p_script, int p_line, int p_col, bool p_grab_focus = true);
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Dictionary get_state() const;
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void set_state(const Dictionary &p_state);
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@@ -333,7 +334,7 @@ public:
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void set_scene_root_script(Ref<Script> p_script);
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bool script_go_to_method(Ref<Script> p_script, const String &p_method);
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bool script_goto_method(Ref<Script> p_script, const String &p_method);
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virtual void edited_scene_changed();
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