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mirror of https://github.com/godotengine/godot.git synced 2025-11-24 15:26:15 +00:00

Update Bullet to the latest commit 126b676

This commit is contained in:
Oussama
2019-01-03 14:26:51 +01:00
committed by Rémi Verschelde
parent a6722cf362
commit 22b7c9dfa8
612 changed files with 114715 additions and 103413 deletions

View File

@@ -13,25 +13,20 @@ subject to the following restrictions:
3. This notice may not be removed or altered from any source distribution.
*/
#include "btFixedConstraint.h"
#include "BulletDynamics/Dynamics/btRigidBody.h"
#include "LinearMath/btTransformUtil.h"
#include <new>
btFixedConstraint::btFixedConstraint(btRigidBody& rbA,btRigidBody& rbB, const btTransform& frameInA,const btTransform& frameInB)
:btGeneric6DofSpring2Constraint(rbA,rbB,frameInA,frameInB)
btFixedConstraint::btFixedConstraint(btRigidBody& rbA, btRigidBody& rbB, const btTransform& frameInA, const btTransform& frameInB)
: btGeneric6DofSpring2Constraint(rbA, rbB, frameInA, frameInB)
{
setAngularLowerLimit(btVector3(0,0,0));
setAngularUpperLimit(btVector3(0,0,0));
setLinearLowerLimit(btVector3(0,0,0));
setLinearUpperLimit(btVector3(0,0,0));
setAngularLowerLimit(btVector3(0, 0, 0));
setAngularUpperLimit(btVector3(0, 0, 0));
setLinearLowerLimit(btVector3(0, 0, 0));
setLinearUpperLimit(btVector3(0, 0, 0));
}
btFixedConstraint::~btFixedConstraint ()
btFixedConstraint::~btFixedConstraint()
{
}