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Update Bullet to the latest commit 126b676
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@@ -13,25 +13,20 @@ subject to the following restrictions:
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "btFixedConstraint.h"
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#include "BulletDynamics/Dynamics/btRigidBody.h"
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#include "LinearMath/btTransformUtil.h"
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#include <new>
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btFixedConstraint::btFixedConstraint(btRigidBody& rbA,btRigidBody& rbB, const btTransform& frameInA,const btTransform& frameInB)
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:btGeneric6DofSpring2Constraint(rbA,rbB,frameInA,frameInB)
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btFixedConstraint::btFixedConstraint(btRigidBody& rbA, btRigidBody& rbB, const btTransform& frameInA, const btTransform& frameInB)
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: btGeneric6DofSpring2Constraint(rbA, rbB, frameInA, frameInB)
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{
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setAngularLowerLimit(btVector3(0,0,0));
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setAngularUpperLimit(btVector3(0,0,0));
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setLinearLowerLimit(btVector3(0,0,0));
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setLinearUpperLimit(btVector3(0,0,0));
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setAngularLowerLimit(btVector3(0, 0, 0));
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setAngularUpperLimit(btVector3(0, 0, 0));
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setLinearLowerLimit(btVector3(0, 0, 0));
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setLinearUpperLimit(btVector3(0, 0, 0));
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}
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btFixedConstraint::~btFixedConstraint ()
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btFixedConstraint::~btFixedConstraint()
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{
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}
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