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Update Bullet to the latest commit 126b676
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@@ -13,7 +13,6 @@ subject to the following restrictions:
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "btSphereTriangleCollisionAlgorithm.h"
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#include "BulletCollision/CollisionDispatch/btCollisionDispatcher.h"
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#include "BulletCollision/CollisionShapes/btSphereShape.h"
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@@ -21,15 +20,15 @@ subject to the following restrictions:
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#include "SphereTriangleDetector.h"
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#include "BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h"
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btSphereTriangleCollisionAlgorithm::btSphereTriangleCollisionAlgorithm(btPersistentManifold* mf,const btCollisionAlgorithmConstructionInfo& ci,const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,bool swapped)
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: btActivatingCollisionAlgorithm(ci,body0Wrap,body1Wrap),
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m_ownManifold(false),
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m_manifoldPtr(mf),
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m_swapped(swapped)
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btSphereTriangleCollisionAlgorithm::btSphereTriangleCollisionAlgorithm(btPersistentManifold* mf, const btCollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap, const btCollisionObjectWrapper* body1Wrap, bool swapped)
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: btActivatingCollisionAlgorithm(ci, body0Wrap, body1Wrap),
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m_ownManifold(false),
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m_manifoldPtr(mf),
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m_swapped(swapped)
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{
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if (!m_manifoldPtr)
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{
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m_manifoldPtr = m_dispatcher->getNewManifold(body0Wrap->getCollisionObject(),body1Wrap->getCollisionObject());
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m_manifoldPtr = m_dispatcher->getNewManifold(body0Wrap->getCollisionObject(), body1Wrap->getCollisionObject());
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m_ownManifold = true;
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}
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}
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@@ -43,36 +42,35 @@ btSphereTriangleCollisionAlgorithm::~btSphereTriangleCollisionAlgorithm()
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}
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}
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void btSphereTriangleCollisionAlgorithm::processCollision (const btCollisionObjectWrapper* col0Wrap,const btCollisionObjectWrapper* col1Wrap,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut)
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void btSphereTriangleCollisionAlgorithm::processCollision(const btCollisionObjectWrapper* col0Wrap, const btCollisionObjectWrapper* col1Wrap, const btDispatcherInfo& dispatchInfo, btManifoldResult* resultOut)
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{
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if (!m_manifoldPtr)
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return;
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const btCollisionObjectWrapper* sphereObjWrap = m_swapped? col1Wrap : col0Wrap;
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const btCollisionObjectWrapper* triObjWrap = m_swapped? col0Wrap : col1Wrap;
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const btCollisionObjectWrapper* sphereObjWrap = m_swapped ? col1Wrap : col0Wrap;
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const btCollisionObjectWrapper* triObjWrap = m_swapped ? col0Wrap : col1Wrap;
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btSphereShape* sphere = (btSphereShape*)sphereObjWrap->getCollisionShape();
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btTriangleShape* triangle = (btTriangleShape*)triObjWrap->getCollisionShape();
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/// report a contact. internally this will be kept persistent, and contact reduction is done
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resultOut->setPersistentManifold(m_manifoldPtr);
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SphereTriangleDetector detector(sphere,triangle, m_manifoldPtr->getContactBreakingThreshold()+ resultOut->m_closestPointDistanceThreshold);
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SphereTriangleDetector detector(sphere, triangle, m_manifoldPtr->getContactBreakingThreshold() + resultOut->m_closestPointDistanceThreshold);
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btDiscreteCollisionDetectorInterface::ClosestPointInput input;
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input.m_maximumDistanceSquared = btScalar(BT_LARGE_FLOAT);///@todo: tighter bounds
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input.m_maximumDistanceSquared = btScalar(BT_LARGE_FLOAT); ///@todo: tighter bounds
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input.m_transformA = sphereObjWrap->getWorldTransform();
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input.m_transformB = triObjWrap->getWorldTransform();
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bool swapResults = m_swapped;
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detector.getClosestPoints(input,*resultOut,dispatchInfo.m_debugDraw,swapResults);
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detector.getClosestPoints(input, *resultOut, dispatchInfo.m_debugDraw, swapResults);
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if (m_ownManifold)
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resultOut->refreshContactPoints();
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}
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btScalar btSphereTriangleCollisionAlgorithm::calculateTimeOfImpact(btCollisionObject* col0,btCollisionObject* col1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut)
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btScalar btSphereTriangleCollisionAlgorithm::calculateTimeOfImpact(btCollisionObject* col0, btCollisionObject* col1, const btDispatcherInfo& dispatchInfo, btManifoldResult* resultOut)
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{
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(void)resultOut;
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(void)dispatchInfo;
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