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Change editor button focus mode to FOCUS_ACCESSIBILITY.

This commit is contained in:
Pāvels Nadtočajevs
2025-04-23 12:46:50 +03:00
parent 42c7f14422
commit 22b5a2fc5c
31 changed files with 116 additions and 116 deletions

View File

@@ -1724,7 +1724,7 @@ SceneImportSettingsDialog::SceneImportSettingsDialog() {
animation_hbox->add_child(animation_play_button);
animation_play_button->set_flat(true);
animation_play_button->set_accessibility_name(TTRC("Play"));
animation_play_button->set_focus_mode(Control::FOCUS_NONE);
animation_play_button->set_focus_mode(Control::FOCUS_ACCESSIBILITY);
animation_play_button->set_shortcut(ED_SHORTCUT("scene_import_settings/play_selected_animation", TTRC("Selected Animation Play/Pause"), Key::SPACE));
animation_play_button->connect(SceneStringName(pressed), callable_mp(this, &SceneImportSettingsDialog::_play_animation));
@@ -1732,7 +1732,7 @@ SceneImportSettingsDialog::SceneImportSettingsDialog() {
animation_hbox->add_child(animation_stop_button);
animation_stop_button->set_flat(true);
animation_stop_button->set_accessibility_name(TTRC("Stop"));
animation_stop_button->set_focus_mode(Control::FOCUS_NONE);
animation_stop_button->set_focus_mode(Control::FOCUS_ACCESSIBILITY);
animation_stop_button->set_tooltip_text(TTR("Selected Animation Stop"));
animation_stop_button->connect(SceneStringName(pressed), callable_mp(this, &SceneImportSettingsDialog::_stop_current_animation));
@@ -1743,7 +1743,7 @@ SceneImportSettingsDialog::SceneImportSettingsDialog() {
animation_slider->set_max(1.0);
animation_slider->set_step(1.0 / 100.0);
animation_slider->set_value_no_signal(0.0);
animation_slider->set_focus_mode(Control::FOCUS_NONE);
animation_slider->set_focus_mode(Control::FOCUS_ACCESSIBILITY);
animation_slider->set_accessibility_name(TTRC("Animation"));
animation_slider->connect(SceneStringName(value_changed), callable_mp(this, &SceneImportSettingsDialog::_animation_slider_value_changed));
@@ -1751,7 +1751,7 @@ SceneImportSettingsDialog::SceneImportSettingsDialog() {
animation_hbox->add_child(animation_toggle_skeleton_visibility);
animation_toggle_skeleton_visibility->set_toggle_mode(true);
animation_toggle_skeleton_visibility->set_theme_type_variation("FlatButton");
animation_toggle_skeleton_visibility->set_focus_mode(Control::FOCUS_NONE);
animation_toggle_skeleton_visibility->set_focus_mode(Control::FOCUS_ACCESSIBILITY);
animation_toggle_skeleton_visibility->set_tooltip_text(TTR("Toggle Animation Skeleton Visibility"));
animation_toggle_skeleton_visibility->set_accessibility_name(TTRC("Skeleton Visibility"));