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[3.x] [Debugger] Add --debug-server CLI option.
Automatically starts the editor debug server at given <IP>:<PORT>. E.g.: # Run editor and debug server listening on any interface, port 8080 godot3 -e --path proj/proj_empty --debug-server *:8080 # Run the godot project connecting to that debug server. godot3 --path proj/proj_empty --remote-debug 127.0.0.1:8080
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@@ -244,7 +244,7 @@ protected:
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static void _bind_methods();
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public:
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void start();
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void start(int p_port = -1, const IP_Address &p_bind_address = IP_Address("*"));
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void pause();
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void unpause();
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void stop();
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