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Add screen-related attributes to mouse input events

This commit is contained in:
Markus Sauermann
2023-10-04 19:20:01 +02:00
parent d3352813ea
commit 2235a1cbd0
15 changed files with 146 additions and 5 deletions

View File

@@ -1506,6 +1506,8 @@ void WaylandThread::_wl_pointer_on_frame(void *data, struct wl_pointer *wl_point
mm->set_relative(pd.position - old_pd.position);
mm->set_velocity((Vector2)pos_delta / time_delta);
}
mm->set_relative_screen_position(mm->get_relative());
mm->set_screen_velocity(mm->get_velocity());
Ref<InputEventMessage> msg;
msg.instantiate();
@@ -2399,11 +2401,13 @@ void WaylandThread::_wp_tablet_tool_on_frame(void *data, struct zwp_tablet_tool_
mm->set_pen_inverted(td.is_eraser);
mm->set_relative(td.position - old_td.position);
mm->set_relative_screen_position(mm->get_relative());
// FIXME: Stop doing this to calculate speed.
// FIXME2: It has been done, port this from the pointer logic once this works again.
Input::get_singleton()->set_mouse_position(td.position);
mm->set_velocity(Input::get_singleton()->get_last_mouse_velocity());
mm->set_screen_velocity(mm->get_velocity());
Ref<InputEventMessage> inputev_msg;
inputev_msg.instantiate();