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Add screen-related attributes to mouse input events
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@@ -207,6 +207,7 @@ void AndroidInputHandler::process_touch_event(int p_event, int p_pointer, const
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ev->set_index(touch[i].id);
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ev->set_position(p_points[idx].pos);
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ev->set_relative(p_points[idx].pos - touch[i].pos);
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ev->set_relative_screen_position(ev->get_relative());
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Input::get_singleton()->parse_input_event(ev);
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touch.write[i].pos = p_points[idx].pos;
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}
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@@ -306,6 +307,7 @@ void AndroidInputHandler::process_mouse_event(int p_event_action, int p_event_an
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ev->set_position(p_event_pos);
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ev->set_global_position(p_event_pos);
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ev->set_relative(p_event_pos - hover_prev_pos);
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ev->set_relative_screen_position(ev->get_relative());
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Input::get_singleton()->parse_input_event(ev);
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hover_prev_pos = p_event_pos;
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} break;
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@@ -342,10 +344,12 @@ void AndroidInputHandler::process_mouse_event(int p_event_action, int p_event_an
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ev->set_position(hover_prev_pos);
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ev->set_global_position(hover_prev_pos);
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ev->set_relative(p_event_pos);
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ev->set_relative_screen_position(p_event_pos);
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} else {
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ev->set_position(p_event_pos);
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ev->set_global_position(p_event_pos);
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ev->set_relative(p_event_pos - hover_prev_pos);
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ev->set_relative_screen_position(ev->get_relative());
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mouse_event_info.pos = p_event_pos;
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hover_prev_pos = p_event_pos;
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}
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