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Refactored variant constructor logic

This commit is contained in:
reduz
2020-11-09 00:19:09 -03:00
parent 593e35346a
commit 221a2a1742
33 changed files with 1369 additions and 571 deletions

View File

@@ -1092,7 +1092,8 @@ bool GDScriptInstance::set(const StringName &p_name, const Variant &p_value) {
// Try conversion
Callable::CallError ce;
const Variant *value = &p_value;
Variant converted = Variant::construct(member->data_type.builtin_type, &value, 1, ce);
Variant converted;
Variant::construct(member->data_type.builtin_type, converted, &value, 1, ce);
if (ce.error == Callable::CallError::CALL_OK) {
members.write[member->index] = converted;
return true;