1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Add missing argument names in bindings

This commit is contained in:
Rémi Verschelde
2022-04-04 12:56:59 +02:00
parent e03f50acd6
commit 21c3048397
7 changed files with 18 additions and 18 deletions

View File

@@ -130,7 +130,7 @@ void WebSocketClient::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "verify_ssl", PROPERTY_HINT_NONE, "", 0), "set_verify_ssl_enabled", "is_verify_ssl_enabled");
ClassDB::bind_method(D_METHOD("get_trusted_ssl_certificate"), &WebSocketClient::get_trusted_ssl_certificate);
ClassDB::bind_method(D_METHOD("set_trusted_ssl_certificate"), &WebSocketClient::set_trusted_ssl_certificate);
ClassDB::bind_method(D_METHOD("set_trusted_ssl_certificate", "certificate"), &WebSocketClient::set_trusted_ssl_certificate);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "trusted_ssl_certificate", PROPERTY_HINT_RESOURCE_TYPE, "X509Certificate", 0), "set_trusted_ssl_certificate", "get_trusted_ssl_certificate");