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EditorPlugin methods and signals rename
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@@ -322,7 +322,7 @@ class ScriptEditor : public PanelContainer {
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void _file_dialog_action(String p_file);
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Ref<Script> _get_current_script();
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Array _get_opened_script_list() const;
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Array _get_open_scripts() const;
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static void _open_script_request(const String &p_path);
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@@ -357,7 +357,7 @@ public:
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void get_window_layout(Ref<ConfigFile> p_layout);
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void set_scene_root_script(Ref<Script> p_script);
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Vector<Ref<Script> > get_opened_scripts() const;
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Vector<Ref<Script> > get_open_scripts() const;
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bool script_goto_method(Ref<Script> p_script, const String &p_method);
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