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EditorPlugin methods and signals rename

This commit is contained in:
Jakub Grzesik
2017-07-19 19:47:43 +02:00
parent 45b498c4e0
commit 218b1c223d
4 changed files with 11 additions and 11 deletions

View File

@@ -322,7 +322,7 @@ class ScriptEditor : public PanelContainer {
void _file_dialog_action(String p_file);
Ref<Script> _get_current_script();
Array _get_opened_script_list() const;
Array _get_open_scripts() const;
static void _open_script_request(const String &p_path);
@@ -357,7 +357,7 @@ public:
void get_window_layout(Ref<ConfigFile> p_layout);
void set_scene_root_script(Ref<Script> p_script);
Vector<Ref<Script> > get_opened_scripts() const;
Vector<Ref<Script> > get_open_scripts() const;
bool script_goto_method(Ref<Script> p_script, const String &p_method);