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Add bulk change guards to successive theme overrides in Editor and GUI
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@@ -143,25 +143,23 @@ void Texture3DEditor::edit(Ref<Texture3D> p_texture) {
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Texture3DEditor::Texture3DEditor() {
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set_texture_repeat(TextureRepeat::TEXTURE_REPEAT_ENABLED);
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set_custom_minimum_size(Size2(1, 150));
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texture_rect = memnew(Control);
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texture_rect->connect("draw", callable_mp(this, &Texture3DEditor::_texture_rect_draw));
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texture_rect->set_mouse_filter(MOUSE_FILTER_IGNORE);
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add_child(texture_rect);
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texture_rect->connect("draw", callable_mp(this, &Texture3DEditor::_texture_rect_draw));
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layer = memnew(SpinBox);
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layer->set_step(1);
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layer->set_max(100);
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layer->set_h_grow_direction(GROW_DIRECTION_BEGIN);
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layer->set_modulate(Color(1, 1, 1, 0.8));
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add_child(layer);
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layer->set_anchor(SIDE_RIGHT, 1);
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layer->set_anchor(SIDE_LEFT, 1);
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layer->set_h_grow_direction(GROW_DIRECTION_BEGIN);
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layer->set_modulate(Color(1, 1, 1, 0.8));
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layer->connect("value_changed", callable_mp(this, &Texture3DEditor::_layer_changed));
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info = memnew(Label);
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add_child(info);
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info->set_anchor(SIDE_RIGHT, 1);
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info->set_anchor(SIDE_LEFT, 1);
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info->set_anchor(SIDE_BOTTOM, 1);
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info->set_anchor(SIDE_TOP, 1);
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info->set_h_grow_direction(GROW_DIRECTION_BEGIN);
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info->set_v_grow_direction(GROW_DIRECTION_BEGIN);
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info->add_theme_color_override("font_color", Color(1, 1, 1, 1));
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@@ -169,9 +167,11 @@ Texture3DEditor::Texture3DEditor() {
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info->add_theme_constant_override("shadow_outline_size", 1);
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info->add_theme_constant_override("shadow_offset_x", 2);
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info->add_theme_constant_override("shadow_offset_y", 2);
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setting = false;
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layer->connect("value_changed", callable_mp(this, &Texture3DEditor::_layer_changed));
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add_child(info);
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info->set_anchor(SIDE_RIGHT, 1);
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info->set_anchor(SIDE_LEFT, 1);
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info->set_anchor(SIDE_BOTTOM, 1);
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info->set_anchor(SIDE_TOP, 1);
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}
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Texture3DEditor::~Texture3DEditor() {
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