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Bump version to 3.4-stable \o/
After the decision to continue feature development for the `3.x` branch alongside the `master` branch for Godot 4.0, we released 3.3-stable in April 2021. 6 months and 2000 commits later, Godot 3.4 is another feature-packed milestone for Godot 3, with a ton of improvements and fixes to make it a great option for use in production while we wait for Godot 4.0! A big thankyou to all contributors who work tirelessly on our two parallel development branches and made this stable 3.4 release possible.
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@@ -3,7 +3,7 @@ name = "Godot Engine"
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major = 3
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minor = 4
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patch = 0
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status = "rc"
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status = "stable"
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module_config = ""
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year = 2021
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website = "https://godotengine.org"
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