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Tweak draw command label names for consistency
- Use Title Case for all labels, and add hyphens where relevant. - Mention Roughness in SSR Filter's label name, as it's only enabled when the SSR roughness quality is not set to Disabled.
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@@ -1493,7 +1493,7 @@ bool LightStorage::reflection_probe_instance_begin_render(RID p_instance, RID p_
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atlas->render_buffers.instantiate();
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}
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RD::get_singleton()->draw_command_begin_label("Reflection probe render");
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RD::get_singleton()->draw_command_begin_label("Reflection Probe Render");
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if (LightStorage::get_singleton()->reflection_probe_get_update_mode(rpi->probe) == RS::REFLECTION_PROBE_UPDATE_ALWAYS && atlas->reflection.is_valid() && atlas->size != 256) {
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WARN_PRINT("ReflectionProbes set to UPDATE_ALWAYS must have an atlas size of 256. Please update the atlas size in the ProjectSettings.");
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@@ -4217,7 +4217,7 @@ void TextureStorage::render_target_gen_back_buffer_mipmaps(RID p_render_target,
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return; //nothing to do
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}
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}
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RD::get_singleton()->draw_command_begin_label("Gaussian Blur Mipmaps2");
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RD::get_singleton()->draw_command_begin_label("Gaussian Blur Mipmaps Pass 2");
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//then mipmap blur
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RID prev_texture = rt->backbuffer_mipmap0;
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Size2i texture_size = rt->size;
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