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mirror of https://github.com/godotengine/godot.git synced 2025-12-06 17:25:19 +00:00

Tweak draw command label names for consistency

- Use Title Case for all labels, and add hyphens where relevant.
- Mention Roughness in SSR Filter's label name, as it's only enabled
  when the SSR roughness quality is not set to Disabled.
This commit is contained in:
Hugo Locurcio
2025-09-14 01:23:47 +02:00
parent bfa330dd5d
commit 204e310914
10 changed files with 26 additions and 26 deletions

View File

@@ -2392,7 +2392,7 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
_process_compositor_effects(RS::COMPOSITOR_EFFECT_CALLBACK_TYPE_POST_TRANSPARENT, p_render_data);
}
RD::get_singleton()->draw_command_begin_label("Copy framebuffer for SSIL");
RD::get_singleton()->draw_command_begin_label("Copy Framebuffer for SSIL");
if (using_ssil) {
RENDER_TIMESTAMP("Copy Final Framebuffer (SSIL)");
_copy_framebuffer_to_ssil(rb);