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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Tweak draw command label names for consistency

- Use Title Case for all labels, and add hyphens where relevant.
- Mention Roughness in SSR Filter's label name, as it's only enabled
  when the SSR roughness quality is not set to Disabled.
This commit is contained in:
Hugo Locurcio
2025-09-14 01:23:47 +02:00
parent bfa330dd5d
commit 204e310914
10 changed files with 26 additions and 26 deletions

View File

@@ -1265,7 +1265,7 @@ void CopyEffects::merge_specular(RID p_dest_framebuffer, RID p_specular, RID p_b
RID default_sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
RD::get_singleton()->draw_command_begin_label("Merge specular");
RD::get_singleton()->draw_command_begin_label("Merge Specular");
RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(p_dest_framebuffer);