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Merge pull request #80124 from Calinou/3d-editor-frame-time-initialize-fps
Initialize View Frame Time estimates to match 120 FPS
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@@ -2887,8 +2887,9 @@ void Node3DEditorViewport::_notification(int p_what) {
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fps_label->set_visible(show_fps);
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fps_label->set_visible(show_fps);
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RS::get_singleton()->viewport_set_measure_render_time(viewport->get_viewport_rid(), show_fps);
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RS::get_singleton()->viewport_set_measure_render_time(viewport->get_viewport_rid(), show_fps);
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for (int i = 0; i < FRAME_TIME_HISTORY; i++) {
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for (int i = 0; i < FRAME_TIME_HISTORY; i++) {
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cpu_time_history[i] = 0;
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// Initialize to 120 FPS, so that the initial estimation until we get enough data is always reasonable.
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gpu_time_history[i] = 0;
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cpu_time_history[i] = 8.333333;
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gpu_time_history[i] = 8.333333;
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}
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}
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cpu_time_history_index = 0;
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cpu_time_history_index = 0;
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gpu_time_history_index = 0;
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gpu_time_history_index = 0;
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