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-added hints to sprite v/hframes, fixes truncation problem
-removed an error being printed often unnecesarly about missing child
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@@ -2403,8 +2403,10 @@ void PropertyEditor::update_tree() {
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item->set_cell_mode( 1, TreeItem::CELL_MODE_RANGE );
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if (p.hint==PROPERTY_HINT_SPRITE_FRAME) {
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item->set_range_config(1,0,99999,1);
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if (p.hint==PROPERTY_HINT_RANGE || p.hint==PROPERTY_HINT_EXP_RANGE) {
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} else if (p.hint==PROPERTY_HINT_RANGE || p.hint==PROPERTY_HINT_EXP_RANGE) {
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int c = p.hint_string.get_slice_count(",");
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float min=0,max=100,step=1;
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