You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-12-07 17:36:07 +00:00
Merge pull request #85194 from clayjohn/XR-pipeline-bug
Enable non-multiview advanced shader group whenever advanced shaders are requested
This commit is contained in:
@@ -853,7 +853,6 @@ void SceneShaderForwardClustered::set_default_specialization_constants(const Vec
|
||||
void SceneShaderForwardClustered::enable_advanced_shader_group(bool p_needs_multiview) {
|
||||
if (p_needs_multiview || RendererCompositorRD::get_singleton()->is_xr_enabled()) {
|
||||
shader.enable_group(SHADER_GROUP_ADVANCED_MULTIVIEW);
|
||||
} else {
|
||||
shader.enable_group(SHADER_GROUP_ADVANCED);
|
||||
}
|
||||
shader.enable_group(SHADER_GROUP_ADVANCED);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user