You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-11 13:10:58 +00:00
Port member initialization from constructor to declaration (C++11)
Using `clang-tidy`'s `modernize-use-default-member-init` check and manual review of the changes, and some extra manual changes that `clang-tidy` failed to do. Also went manually through all of `core` to find occurrences that `clang-tidy` couldn't handle, especially all initializations done in a constructor without using initializer lists.
This commit is contained in:
@@ -114,8 +114,7 @@
|
||||
void GdNavigationServer::MERGE(_cmd_, F_NAME)(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3)
|
||||
|
||||
GdNavigationServer::GdNavigationServer() :
|
||||
NavigationServer3D(),
|
||||
active(true) {
|
||||
NavigationServer3D() {
|
||||
}
|
||||
|
||||
GdNavigationServer::~GdNavigationServer() {
|
||||
|
||||
Reference in New Issue
Block a user