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Port member initialization from constructor to declaration (C++11)
Using `clang-tidy`'s `modernize-use-default-member-init` check and manual review of the changes, and some extra manual changes that `clang-tidy` failed to do. Also went manually through all of `core` to find occurrences that `clang-tidy` couldn't handle, especially all initializations done in a constructor without using initializer lists.
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@@ -34,24 +34,6 @@
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#include "core/os/keyboard.h"
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#include "editor/editor_scale.h"
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AbstractPolygon2DEditor::Vertex::Vertex() :
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polygon(-1),
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vertex(-1) {
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// invalid vertex
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}
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AbstractPolygon2DEditor::Vertex::Vertex(int p_vertex) :
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polygon(-1),
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vertex(p_vertex) {
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// vertex p_vertex of current wip polygon
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}
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AbstractPolygon2DEditor::Vertex::Vertex(int p_polygon, int p_vertex) :
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polygon(p_polygon),
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vertex(p_vertex) {
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// vertex p_vertex of polygon p_polygon
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}
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bool AbstractPolygon2DEditor::Vertex::operator==(const AbstractPolygon2DEditor::Vertex &p_vertex) const {
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return polygon == p_vertex.polygon && vertex == p_vertex.vertex;
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@@ -67,20 +49,6 @@ bool AbstractPolygon2DEditor::Vertex::valid() const {
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return vertex >= 0;
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}
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AbstractPolygon2DEditor::PosVertex::PosVertex() {
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// invalid vertex
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}
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AbstractPolygon2DEditor::PosVertex::PosVertex(const Vertex &p_vertex, const Vector2 &p_pos) :
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Vertex(p_vertex.polygon, p_vertex.vertex),
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pos(p_pos) {
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}
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AbstractPolygon2DEditor::PosVertex::PosVertex(int p_polygon, int p_vertex, const Vector2 &p_pos) :
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Vertex(p_polygon, p_vertex),
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pos(p_pos) {
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}
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bool AbstractPolygon2DEditor::_is_empty() const {
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if (!_get_node())
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