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Port member initialization from constructor to declaration (C++11)

Using `clang-tidy`'s `modernize-use-default-member-init` check and
manual review of the changes, and some extra manual changes that
`clang-tidy` failed to do.

Also went manually through all of `core` to find occurrences that
`clang-tidy` couldn't handle, especially all initializations done
in a constructor without using initializer lists.
This commit is contained in:
Rémi Verschelde
2020-05-12 17:01:17 +02:00
parent e7c9d81876
commit 1f6f364a56
325 changed files with 1689 additions and 3480 deletions

View File

@@ -34,24 +34,6 @@
#include "core/os/keyboard.h"
#include "editor/editor_scale.h"
AbstractPolygon2DEditor::Vertex::Vertex() :
polygon(-1),
vertex(-1) {
// invalid vertex
}
AbstractPolygon2DEditor::Vertex::Vertex(int p_vertex) :
polygon(-1),
vertex(p_vertex) {
// vertex p_vertex of current wip polygon
}
AbstractPolygon2DEditor::Vertex::Vertex(int p_polygon, int p_vertex) :
polygon(p_polygon),
vertex(p_vertex) {
// vertex p_vertex of polygon p_polygon
}
bool AbstractPolygon2DEditor::Vertex::operator==(const AbstractPolygon2DEditor::Vertex &p_vertex) const {
return polygon == p_vertex.polygon && vertex == p_vertex.vertex;
@@ -67,20 +49,6 @@ bool AbstractPolygon2DEditor::Vertex::valid() const {
return vertex >= 0;
}
AbstractPolygon2DEditor::PosVertex::PosVertex() {
// invalid vertex
}
AbstractPolygon2DEditor::PosVertex::PosVertex(const Vertex &p_vertex, const Vector2 &p_pos) :
Vertex(p_vertex.polygon, p_vertex.vertex),
pos(p_pos) {
}
AbstractPolygon2DEditor::PosVertex::PosVertex(int p_polygon, int p_vertex, const Vector2 &p_pos) :
Vertex(p_polygon, p_vertex),
pos(p_pos) {
}
bool AbstractPolygon2DEditor::_is_empty() const {
if (!_get_node())