1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-23 15:16:17 +00:00

Port member initialization from constructor to declaration (C++11)

Using `clang-tidy`'s `modernize-use-default-member-init` check and
manual review of the changes, and some extra manual changes that
`clang-tidy` failed to do.

Also went manually through all of `core` to find occurrences that
`clang-tidy` couldn't handle, especially all initializations done
in a constructor without using initializer lists.
This commit is contained in:
Rémi Verschelde
2020-05-12 17:01:17 +02:00
parent e7c9d81876
commit 1f6f364a56
325 changed files with 1689 additions and 3480 deletions

View File

@@ -3189,16 +3189,9 @@ Variant::Variant(const IP_Address &p_address) {
Variant::Variant(const Variant &p_variant) {
type = NIL;
reference(p_variant);
}
/*
Variant::~Variant() {
clear();
}*/
uint32_t Variant::hash() const {
switch (type) {