1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-09 12:50:35 +00:00

Port member initialization from constructor to declaration (C++11)

Using `clang-tidy`'s `modernize-use-default-member-init` check and
manual review of the changes, and some extra manual changes that
`clang-tidy` failed to do.

Also went manually through all of `core` to find occurrences that
`clang-tidy` couldn't handle, especially all initializations done
in a constructor without using initializer lists.
This commit is contained in:
Rémi Verschelde
2020-05-12 17:01:17 +02:00
parent e7c9d81876
commit 1f6f364a56
325 changed files with 1689 additions and 3480 deletions

View File

@@ -2298,17 +2298,6 @@ void Expression::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_error_text"), &Expression::get_error_text);
}
Expression::Expression() :
output_type(Variant::NIL),
sequenced(false),
error_set(true),
root(nullptr),
nodes(nullptr),
execution_error(false) {
str_ofs = 0;
expression_dirty = false;
}
Expression::~Expression() {
if (nodes) {