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Port member initialization from constructor to declaration (C++11)
Using `clang-tidy`'s `modernize-use-default-member-init` check and manual review of the changes, and some extra manual changes that `clang-tidy` failed to do. Also went manually through all of `core` to find occurrences that `clang-tidy` couldn't handle, especially all initializations done in a constructor without using initializer lists.
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@@ -217,23 +217,7 @@ Engine *Engine::get_singleton() {
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bool Engine::is_abort_on_gpu_errors_enabled() const {
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return abort_on_gpu_errors;
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}
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Engine::Engine() {
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Engine::Engine() {
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singleton = this;
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frames_drawn = 0;
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ips = 60;
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physics_jitter_fix = 0.5;
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_physics_interpolation_fraction = 0.0f;
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_frame_delay = 0;
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_fps = 1;
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_target_fps = 0;
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_time_scale = 1.0;
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_pixel_snap = false;
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_physics_frames = 0;
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_idle_frames = 0;
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_in_physics = false;
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_frame_ticks = 0;
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_frame_step = 0;
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editor_hint = false;
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abort_on_gpu_errors = false;
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}
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