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Merge pull request #98768 from Repiteo/core/constexpr-math-operators
Core: Add `constexpr` constructors/operators to math structs
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@@ -475,7 +475,7 @@ void Polygon3DEditor::_polygon_draw() {
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va.resize(poly.size());
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Vector3 *w = va.ptrw();
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for (int i = 0; i < poly.size(); i++) {
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Vector2 p, p2;
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Vector2 p;
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p = i == edited_point ? edited_point_pos : poly[i];
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Vector3 point = Vector3(p.x, p.y, depth);
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