You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-14 13:41:12 +00:00
[Windows] Fix unused variable error in DisplayServerWindows
This commit is contained in:
@@ -6764,8 +6764,8 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
|
||||
_register_raw_input_devices(INVALID_WINDOW_ID);
|
||||
|
||||
#if defined(RD_ENABLED)
|
||||
bool fallback_to_vulkan = GLOBAL_GET("rendering/rendering_device/fallback_to_vulkan");
|
||||
bool fallback_to_d3d12 = GLOBAL_GET("rendering/rendering_device/fallback_to_d3d12");
|
||||
[[maybe_unused]] bool fallback_to_vulkan = GLOBAL_GET("rendering/rendering_device/fallback_to_vulkan");
|
||||
[[maybe_unused]] bool fallback_to_d3d12 = GLOBAL_GET("rendering/rendering_device/fallback_to_d3d12");
|
||||
|
||||
#if defined(VULKAN_ENABLED)
|
||||
if (rendering_driver == "vulkan") {
|
||||
|
||||
Reference in New Issue
Block a user