1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-08 12:40:44 +00:00

Renamed Patch9Rect (which was expected to be renamed to NinePacthRect) into NinePatchRect on "drag & drop asset to 2D viewport" feature.

This commit is contained in:
Indah Sylvia
2017-09-30 19:44:01 +07:00
parent 313b1a639c
commit 1f30bcb264
2 changed files with 5 additions and 5 deletions

View File

@@ -4181,7 +4181,7 @@ void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String &
editor_data->get_undo_redo().add_do_property(child, property, texture);
// make visible for certain node type
if (default_type == "Patch9Rect") {
if (default_type == "NinePatchRect") {
editor_data->get_undo_redo().add_do_property(child, "rect/size", texture_size);
} else if (default_type == "Polygon2D") {
PoolVector<Vector2> list;
@@ -4199,7 +4199,7 @@ void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String &
}
Transform2D trans = canvas->get_canvas_transform();
Point2 target_position = (p_point - trans.get_origin()) / trans.get_scale().x - pos;
if (default_type == "Polygon2D" || default_type == "TouchScreenButton" || default_type == "TextureRect" || default_type == "Patch9Rect") {
if (default_type == "Polygon2D" || default_type == "TouchScreenButton" || default_type == "TextureRect" || default_type == "NinePatchRect") {
target_position -= texture_size / 2;
}
// there's nothing to be used as source position so snapping will work as absolute if enabled
@@ -4275,7 +4275,7 @@ void CanvasItemEditorViewport::_perform_drop_data() {
child = memnew(TouchScreenButton);
else if (default_type == "TextureRect")
child = memnew(TextureRect);
else if (default_type == "Patch9Rect")
else if (default_type == "NinePatchRect")
child = memnew(NinePatchRect);
else
child = memnew(Sprite); // default
@@ -4437,7 +4437,7 @@ CanvasItemEditorViewport::CanvasItemEditorViewport(EditorNode *p_node, CanvasIte
types.push_back("TouchScreenButton");
// Control
types.push_back("TextureRect");
types.push_back("Patch9Rect");
types.push_back("NinePatchRect");
target_node = NULL;
editor = p_node;