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Fix leak in the bookkeeping of GDScript lambdas

This commit is contained in:
Pedro J. Estébanez
2023-11-21 12:52:55 +01:00
parent ac29e8e3fe
commit 1ed6919148
3 changed files with 14 additions and 12 deletions

View File

@@ -45,7 +45,7 @@ class GDScriptLambdaCallable : public CallableCustom {
GDScriptFunction *function = nullptr;
Ref<GDScript> script;
uint32_t h;
GDScript::UpdatableFuncPtrElement *updatable_func_ptr_element = nullptr;
List<GDScript::UpdatableFuncPtrElement>::Element *updatable_func_ptr_element = nullptr;
Vector<Variant> captures;
@@ -72,7 +72,7 @@ class GDScriptLambdaSelfCallable : public CallableCustom {
Ref<RefCounted> reference; // For objects that are RefCounted, keep a reference.
Object *object = nullptr; // For non RefCounted objects, use a direct pointer.
uint32_t h;
GDScript::UpdatableFuncPtrElement *updatable_func_ptr_element = nullptr;
List<GDScript::UpdatableFuncPtrElement>::Element *updatable_func_ptr_element = nullptr;
Vector<Variant> captures;