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Improved theme generation, and other fixes
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@@ -1038,7 +1038,7 @@ void AnimationKeyEditor::_track_pos_draw() {
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//draw position
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int pixel = (timeline_pos - h_scroll->get_value()) * zoom_scale;
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pixel += name_limit;
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track_pos->draw_line(ofs + Point2(pixel, 0), ofs + Point2(pixel, size.height), get_color("highlight_color", "Editor"));
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track_pos->draw_line(ofs + Point2(pixel, 0), ofs + Point2(pixel, size.height), get_color("accent_color", "Editor"));
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}
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}
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@@ -1101,7 +1101,7 @@ void AnimationKeyEditor::_track_editor_draw() {
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Color select_color = color;
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select_color.a = 0.1;
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Color invalid_path_color = get_color("error_color", "Editor");
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Color track_select_color = get_color("highlight_color", "Editor");
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Color track_select_color = get_color("accent", "Editor");
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Ref<Texture> remove_icon = get_icon("Remove", "EditorIcons");
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Ref<Texture> move_up_icon = get_icon("MoveUp", "EditorIcons");
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@@ -1487,7 +1487,7 @@ void AnimationKeyEditor::_track_editor_draw() {
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switch (click.click) {
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case ClickOver::CLICK_SELECT_KEYS: {
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Color box_color = get_color("highlight_color", "Editor");
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Color box_color = get_color("accent_color", "Editor");
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box_color.a = 0.35;
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te->draw_rect(Rect2(click.at, click.to - click.at), box_color);
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