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fix crash on mat creation after orm refactor
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@@ -253,7 +253,7 @@ Ref<Material3D> FBXMaterial::import_material(ImportState &state) {
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const String p_fbx_current_directory = state.path;
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Ref<Material3D> spatial_material;
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Ref<SpatialMaterial> spatial_material;
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// read the material file
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// is material two sided
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