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Linux: Drop ppc32 (32-bit PowerPC) architecture support

This was added together with `ppc64le` in #54490, but seemingly only for the
purpose of getting it to compile on a Linux distro that aims at maximizing
support for all CPU architectures.

I don't think anyone has ever _run_ Godot on a `ppc32` system (do those even
support OpenGL ES 3.0?) and so I don't think we should aim to support it.

Debian dropped support for its PowerPC (`ppc32`) arch in Debian 9, released
in 2017.
This commit is contained in:
Rémi Verschelde
2025-05-14 10:08:06 +02:00
parent 09fcbb8645
commit 1de9789806
10 changed files with 9 additions and 32 deletions

View File

@@ -255,7 +255,6 @@ EditorPropertyNameProcessor::EditorPropertyNameProcessor() {
capitalize_string_remaps["pck"] = "PCK";
capitalize_string_remaps["png"] = "PNG";
capitalize_string_remaps["po2"] = "(Power of 2)"; // Unit.
capitalize_string_remaps["ppc32"] = "ppc32";
capitalize_string_remaps["ppc64"] = "ppc64";
capitalize_string_remaps["pvrtc"] = "PVRTC";
capitalize_string_remaps["pvs"] = "PVS";