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Merge pull request #21984 from groud/fix_2D_selection

Fix 2D selection
This commit is contained in:
Rémi Verschelde
2018-09-12 11:13:36 +02:00
committed by GitHub

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@@ -1858,22 +1858,9 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
// Retrieve the bones
_get_bones_at_pos(click, selection);
for (int i = 0; i < selection.size(); i++) {
if (editor_selection->is_selected(selection[i].item)) {
// Drag the node(s) if requested
List<CanvasItem *> selection = _get_edited_canvas_items();
drag_type = DRAG_MOVE;
drag_selection = selection;
drag_from = click;
_save_canvas_item_state(drag_selection);
return true;
}
}
if (!selection.empty())
if (!selection.empty()) {
canvas_item = selection[0].item;
}
if (!canvas_item) {
// Start a box selection