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Merge pull request #92208 from Calinou/linuxbsd-use-nanosleep
Use `OS::delay_usec()` to avoid using deprecated `usleep()` on Linux
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@@ -2269,7 +2269,7 @@ void DisplayServerX11::window_set_size(const Size2i p_size, WindowID p_window) {
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break;
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}
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usleep(10000);
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OS::get_singleton()->delay_usec(10'000);
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}
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// Keep rendering context window size in sync
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@@ -2544,7 +2544,7 @@ void DisplayServerX11::_set_wm_maximized(WindowID p_window, bool p_enabled) {
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// Give up after 0.5s, it's not going to happen on this WM.
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// https://github.com/godotengine/godot/issues/19978
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for (int attempt = 0; window_get_mode(p_window) != WINDOW_MODE_MAXIMIZED && attempt < 50; attempt++) {
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usleep(10000);
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OS::get_singleton()->delay_usec(10'000);
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}
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}
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wd.maximized = p_enabled;
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