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Expose AudioServer.capture_device as a property
This is more consistent with `AudioServer.device` (for output), which is already exposed as a property.
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@@ -1731,6 +1731,10 @@ void AudioServer::_bind_methods() {
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ADD_PROPERTY(PropertyInfo(Variant::INT, "bus_count"), "set_bus_count", "get_bus_count");
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "device"), "set_device", "get_device");
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "capture_device"), "capture_set_device", "capture_get_device");
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// The default value may be set to an empty string by the platform-specific audio driver.
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// Override for class reference generation purposes.
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ADD_PROPERTY_DEFAULT("capture_device", "Default");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "playback_speed_scale"), "set_playback_speed_scale", "get_playback_speed_scale");
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ADD_SIGNAL(MethodInfo("bus_layout_changed"));
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