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Expose more 2D/3D physics options in project settings
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@@ -332,6 +332,10 @@ World::World() {
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sound_space = SpatialSoundServer::get_singleton()->space_create();
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PhysicsServer::get_singleton()->space_set_active(space,true);
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PhysicsServer::get_singleton()->area_set_param(space,PhysicsServer::AREA_PARAM_GRAVITY,GLOBAL_DEF("physics/default_gravity",9.8));
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PhysicsServer::get_singleton()->area_set_param(space,PhysicsServer::AREA_PARAM_GRAVITY_VECTOR,GLOBAL_DEF("physics/default_gravity_vector",Vector3(0,-1,0)));
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PhysicsServer::get_singleton()->area_set_param(space,PhysicsServer::AREA_PARAM_LINEAR_DAMP,GLOBAL_DEF("physics/default_linear_damp",0.1));
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PhysicsServer::get_singleton()->area_set_param(space,PhysicsServer::AREA_PARAM_ANGULAR_DAMP,GLOBAL_DEF("physics/default_angular_damp",0.1));
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#ifdef _3D_DISABLED
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indexer = NULL;
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