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Node3DEditorViewport - Remove duplicate check and cleanup

This commit is contained in:
dzil123
2022-11-12 04:10:36 -08:00
parent 324106b3df
commit 1d03c2f389

View File

@@ -3191,7 +3191,6 @@ void Node3DEditorViewport::_menu_option(int p_option) {
VIEW_DISPLAY_SHADELESS, VIEW_DISPLAY_SHADELESS,
VIEW_DISPLAY_LIGHTING, VIEW_DISPLAY_LIGHTING,
VIEW_DISPLAY_NORMAL_BUFFER, VIEW_DISPLAY_NORMAL_BUFFER,
VIEW_DISPLAY_WIREFRAME,
VIEW_DISPLAY_DEBUG_SHADOW_ATLAS, VIEW_DISPLAY_DEBUG_SHADOW_ATLAS,
VIEW_DISPLAY_DEBUG_DIRECTIONAL_SHADOW_ATLAS, VIEW_DISPLAY_DEBUG_DIRECTIONAL_SHADOW_ATLAS,
VIEW_DISPLAY_DEBUG_VOXEL_GI_ALBEDO, VIEW_DISPLAY_DEBUG_VOXEL_GI_ALBEDO,
@@ -3221,7 +3220,6 @@ void Node3DEditorViewport::_menu_option(int p_option) {
Viewport::DEBUG_DRAW_UNSHADED, Viewport::DEBUG_DRAW_UNSHADED,
Viewport::DEBUG_DRAW_LIGHTING, Viewport::DEBUG_DRAW_LIGHTING,
Viewport::DEBUG_DRAW_NORMAL_BUFFER, Viewport::DEBUG_DRAW_NORMAL_BUFFER,
Viewport::DEBUG_DRAW_WIREFRAME,
Viewport::DEBUG_DRAW_SHADOW_ATLAS, Viewport::DEBUG_DRAW_SHADOW_ATLAS,
Viewport::DEBUG_DRAW_DIRECTIONAL_SHADOW_ATLAS, Viewport::DEBUG_DRAW_DIRECTIONAL_SHADOW_ATLAS,
Viewport::DEBUG_DRAW_VOXEL_GI_ALBEDO, Viewport::DEBUG_DRAW_VOXEL_GI_ALBEDO,
@@ -3244,9 +3242,7 @@ void Node3DEditorViewport::_menu_option(int p_option) {
Viewport::DEBUG_DRAW_MOTION_VECTORS, Viewport::DEBUG_DRAW_MOTION_VECTORS,
}; };
int idx = 0; for (int idx = 0; display_options[idx] != VIEW_MAX; idx++) {
while (display_options[idx] != VIEW_MAX) {
int id = display_options[idx]; int id = display_options[idx];
int item_idx = view_menu->get_popup()->get_item_index(id); int item_idx = view_menu->get_popup()->get_item_index(id);
if (item_idx != -1) { if (item_idx != -1) {
@@ -3260,7 +3256,6 @@ void Node3DEditorViewport::_menu_option(int p_option) {
if (id == p_option) { if (id == p_option) {
viewport->set_debug_draw(debug_draw_modes[idx]); viewport->set_debug_draw(debug_draw_modes[idx]);
} }
idx++;
} }
} break; } break;
} }