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[iOS] Restore OpenGLES3 renderer support.
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@@ -230,7 +230,7 @@ def configure(env: "Environment"):
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env.Append(LIBS=["pthread", "z"])
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if env["opengl3"]:
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env.Append(CPPDEFINES=["GLES_ENABLED", "GLES3_ENABLED"])
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env.Append(CPPDEFINES=["GLES3_ENABLED"])
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env.Append(LINKFLAGS=["-framework", "OpenGL"])
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env.Append(LINKFLAGS=["-rpath", "@executable_path/../Frameworks", "-rpath", "@executable_path"])
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