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Move 2D-only resources to their own folder

This commit is contained in:
Aaron Franke
2021-03-16 02:27:53 -04:00
parent 8eb34cb78b
commit 1cb531ddb6
65 changed files with 79 additions and 73 deletions

View File

@@ -35,14 +35,14 @@
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "editor/editor_undo_redo_manager.h"
#include "scene/resources/capsule_shape_2d.h"
#include "scene/resources/circle_shape_2d.h"
#include "scene/resources/concave_polygon_shape_2d.h"
#include "scene/resources/convex_polygon_shape_2d.h"
#include "scene/resources/rectangle_shape_2d.h"
#include "scene/resources/segment_shape_2d.h"
#include "scene/resources/separation_ray_shape_2d.h"
#include "scene/resources/world_boundary_shape_2d.h"
#include "scene/resources/2d/capsule_shape_2d.h"
#include "scene/resources/2d/circle_shape_2d.h"
#include "scene/resources/2d/concave_polygon_shape_2d.h"
#include "scene/resources/2d/convex_polygon_shape_2d.h"
#include "scene/resources/2d/rectangle_shape_2d.h"
#include "scene/resources/2d/segment_shape_2d.h"
#include "scene/resources/2d/separation_ray_shape_2d.h"
#include "scene/resources/2d/world_boundary_shape_2d.h"
#include "scene/scene_string_names.h"
CollisionShape2DEditor::CollisionShape2DEditor() {