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mirror of https://github.com/godotengine/godot.git synced 2025-11-07 12:30:27 +00:00

Making Godot Easier to Use..

-=-=-=-=-=-=-=-=-=-=-=-=-=-=

-Auto indenter in code editor, this makes it much easier to paste external code.
-Zoom in 2D viewport now uses the mouse pointer as reference.
-Obscure hack to see where code/line of GDScript in C++ backtrace.
-Fixed a bug where keys would get stuck on X11 if pressed simultaneously
-Added Api on IP singleton to request local IPs.
-Premultiplied alpha support when importing texture, editing PNGs and as a blend mode.
This commit is contained in:
Juan Linietsky
2014-05-24 01:35:47 -03:00
parent f9ff086235
commit 1cad087969
54 changed files with 928 additions and 106 deletions

View File

@@ -30,12 +30,24 @@
#if defined(UNIX_ENABLED) || defined(WINDOWS_ENABLED)
#ifdef WINDOWS_ENABLED
#define WINVER 0x0600
#include <ws2tcpip.h>
#include <winsock2.h>
#include <windows.h>
#include <stdio.h>
#include <iphlpapi.h>
#else
#include <netdb.h>
#ifdef ANDROID_ENABLED
#include "platform/android/ifaddrs_android.h"
#else
#include <ifaddrs.h>
#endif
#include <arpa/inet.h>
#include <sys/socket.h>
#endif
IP_Address IP_Unix::_resolve_hostname(const String& p_hostname) {
@@ -52,6 +64,93 @@ IP_Address IP_Unix::_resolve_hostname(const String& p_hostname) {
}
#if defined(WINDOWS_ENABLED)
void IP_Unix::get_local_addresses(List<IP_Address> *r_addresses) const {
ULONG buf_size = 1024;
IP_ADAPTER_ADDRESSES* addrs;
while (true) {
addrs = (IP_ADAPTER_ADDRESSES*)memalloc(buf_size);
int err = GetAdaptersAddresses(AF_INET, GAA_FLAG_SKIP_ANYCAST |
GAA_FLAG_SKIP_MULTICAST |
GAA_FLAG_SKIP_DNS_SERVER |
GAA_FLAG_SKIP_FRIENDLY_NAME,
NULL, addrs, &buf_size);
if (err == NO_ERROR) {
break;
};
memfree(addrs);
if (err == ERROR_BUFFER_OVERFLOW) {
continue; // will go back and alloc the right size
};
ERR_EXPLAIN("Call to GetAdaptersAddresses failed with error " + itos(err));
ERR_FAIL();
return;
};
IP_ADAPTER_ADDRESSES* adapter = addrs;
while (adapter != NULL) {
IP_ADAPTER_UNICAST_ADDRESS* address = adapter->FirstUnicastAddress;
while (address != NULL) {
char addr_chr[INET_ADDRSTRLEN];
SOCKADDR_IN* ipv4 = reinterpret_cast<SOCKADDR_IN*>(address->Address.lpSockaddr);
IP_Address ip;
ip.host= *((unsigned long*)&ipv4->sin_addr);
//inet_ntop(AF_INET, &ipv4->sin_addr, addr_chr, INET_ADDRSTRLEN);
r_addresses->push_back(ip);
address = address->Next;
};
adapter = adapter->Next;
};
memfree(addrs);
};
#else
void IP_Unix::get_local_addresses(List<IP_Address> *r_addresses) const {
struct ifaddrs * ifAddrStruct=NULL;
struct ifaddrs * ifa=NULL;
getifaddrs(&ifAddrStruct);
for (ifa = ifAddrStruct; ifa != NULL; ifa = ifa->ifa_next) {
if (ifa ->ifa_addr->sa_family==AF_INET) { // check it is IP4
// is a valid IP4 Address
IP_Address ip;
ip.host= *((unsigned long*)&((struct sockaddr_in *)ifa->ifa_addr)->sin_addr);
r_addresses->push_back(ip);
}/* else if (ifa->ifa_addr->sa_family==AF_INET6) { // check it is IP6
// is a valid IP6 Address
tmpAddrPtr=&((struct sockaddr_in6 *)ifa->ifa_addr)->sin6_addr;
char addressBuffer[INET6_ADDRSTRLEN];
inet_ntop(AF_INET6, tmpAddrPtr, addressBuffer, INET6_ADDRSTRLEN);
printf("%s IP Address %s\n", ifa->ifa_name, addressBuffer);
} */
}
if (ifAddrStruct!=NULL) freeifaddrs(ifAddrStruct);
}
#endif
void IP_Unix::make_default() {
_create=_create_unix;