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Making Godot Easier to Use..
-=-=-=-=-=-=-=-=-=-=-=-=-=-= -Auto indenter in code editor, this makes it much easier to paste external code. -Zoom in 2D viewport now uses the mouse pointer as reference. -Obscure hack to see where code/line of GDScript in C++ backtrace. -Fixed a bug where keys would get stuck on X11 if pressed simultaneously -Added Api on IP singleton to request local IPs. -Premultiplied alpha support when importing texture, editing PNGs and as a blend mode.
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@@ -30,12 +30,24 @@
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#if defined(UNIX_ENABLED) || defined(WINDOWS_ENABLED)
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#ifdef WINDOWS_ENABLED
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#define WINVER 0x0600
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#include <ws2tcpip.h>
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#include <winsock2.h>
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#include <windows.h>
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#include <stdio.h>
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#include <iphlpapi.h>
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#else
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#include <netdb.h>
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#ifdef ANDROID_ENABLED
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#include "platform/android/ifaddrs_android.h"
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#else
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#include <ifaddrs.h>
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#endif
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#include <arpa/inet.h>
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#include <sys/socket.h>
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#endif
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IP_Address IP_Unix::_resolve_hostname(const String& p_hostname) {
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@@ -52,6 +64,93 @@ IP_Address IP_Unix::_resolve_hostname(const String& p_hostname) {
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}
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#if defined(WINDOWS_ENABLED)
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void IP_Unix::get_local_addresses(List<IP_Address> *r_addresses) const {
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ULONG buf_size = 1024;
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IP_ADAPTER_ADDRESSES* addrs;
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while (true) {
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addrs = (IP_ADAPTER_ADDRESSES*)memalloc(buf_size);
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int err = GetAdaptersAddresses(AF_INET, GAA_FLAG_SKIP_ANYCAST |
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GAA_FLAG_SKIP_MULTICAST |
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GAA_FLAG_SKIP_DNS_SERVER |
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GAA_FLAG_SKIP_FRIENDLY_NAME,
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NULL, addrs, &buf_size);
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if (err == NO_ERROR) {
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break;
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};
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memfree(addrs);
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if (err == ERROR_BUFFER_OVERFLOW) {
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continue; // will go back and alloc the right size
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};
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ERR_EXPLAIN("Call to GetAdaptersAddresses failed with error " + itos(err));
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ERR_FAIL();
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return;
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};
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IP_ADAPTER_ADDRESSES* adapter = addrs;
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while (adapter != NULL) {
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IP_ADAPTER_UNICAST_ADDRESS* address = adapter->FirstUnicastAddress;
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while (address != NULL) {
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char addr_chr[INET_ADDRSTRLEN];
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SOCKADDR_IN* ipv4 = reinterpret_cast<SOCKADDR_IN*>(address->Address.lpSockaddr);
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IP_Address ip;
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ip.host= *((unsigned long*)&ipv4->sin_addr);
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//inet_ntop(AF_INET, &ipv4->sin_addr, addr_chr, INET_ADDRSTRLEN);
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r_addresses->push_back(ip);
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address = address->Next;
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};
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adapter = adapter->Next;
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};
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memfree(addrs);
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};
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#else
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void IP_Unix::get_local_addresses(List<IP_Address> *r_addresses) const {
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struct ifaddrs * ifAddrStruct=NULL;
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struct ifaddrs * ifa=NULL;
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getifaddrs(&ifAddrStruct);
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for (ifa = ifAddrStruct; ifa != NULL; ifa = ifa->ifa_next) {
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if (ifa ->ifa_addr->sa_family==AF_INET) { // check it is IP4
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// is a valid IP4 Address
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IP_Address ip;
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ip.host= *((unsigned long*)&((struct sockaddr_in *)ifa->ifa_addr)->sin_addr);
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r_addresses->push_back(ip);
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}/* else if (ifa->ifa_addr->sa_family==AF_INET6) { // check it is IP6
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// is a valid IP6 Address
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tmpAddrPtr=&((struct sockaddr_in6 *)ifa->ifa_addr)->sin6_addr;
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char addressBuffer[INET6_ADDRSTRLEN];
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inet_ntop(AF_INET6, tmpAddrPtr, addressBuffer, INET6_ADDRSTRLEN);
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printf("%s IP Address %s\n", ifa->ifa_name, addressBuffer);
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} */
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}
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if (ifAddrStruct!=NULL) freeifaddrs(ifAddrStruct);
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}
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#endif
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void IP_Unix::make_default() {
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_create=_create_unix;
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