You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2026-01-05 19:31:35 +00:00
Update ICU to 78.1
This commit is contained in:
@@ -187,7 +187,13 @@ void U_CALLCONV initNumberParseUniSets(UErrorCode& status) {
|
||||
U_ASSERT(gUnicodeSets[PERCENT_SIGN] != nullptr);
|
||||
U_ASSERT(gUnicodeSets[PERMILLE_SIGN] != nullptr);
|
||||
|
||||
// The following don't currently have parseLenients in data.
|
||||
U_ASSERT(gUnicodeSets[INFINITY_SIGN] == nullptr);
|
||||
gUnicodeSets[INFINITY_SIGN] = new UnicodeSet(u"[∞]", status);
|
||||
U_ASSERT(gUnicodeSets[APPROXIMATELY_SIGN] == nullptr);
|
||||
// This set of characters was manually curated from the
|
||||
// values of the approximatelySign element of CLDR common/main/*.xml files.
|
||||
gUnicodeSets[APPROXIMATELY_SIGN] = new UnicodeSet(u"[∼~≈≃約]", status);
|
||||
if (U_FAILURE(status)) { return; }
|
||||
|
||||
U_ASSERT(gUnicodeSets[DOLLAR_SIGN] != nullptr);
|
||||
|
||||
Reference in New Issue
Block a user