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FTI - Add multimesh_instances_reset_physics_interpolation()
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@@ -2484,6 +2484,7 @@ void RenderingServer::_bind_methods() {
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ClassDB::bind_method(D_METHOD("multimesh_set_physics_interpolated", "multimesh", "interpolated"), &RenderingServer::multimesh_set_physics_interpolated);
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ClassDB::bind_method(D_METHOD("multimesh_set_physics_interpolation_quality", "multimesh", "quality"), &RenderingServer::multimesh_set_physics_interpolation_quality);
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ClassDB::bind_method(D_METHOD("multimesh_instance_reset_physics_interpolation", "multimesh", "index"), &RenderingServer::multimesh_instance_reset_physics_interpolation);
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ClassDB::bind_method(D_METHOD("multimesh_instances_reset_physics_interpolation", "multimesh"), &RenderingServer::multimesh_instances_reset_physics_interpolation);
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BIND_ENUM_CONSTANT(MULTIMESH_TRANSFORM_2D);
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BIND_ENUM_CONSTANT(MULTIMESH_TRANSFORM_3D);
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